Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game
players use their Captains to perform powerful actions in their own operations panel
Mage Blade of the Scarab
1-4 Players | 90-120 Mins | Ages 14+
silliest Munchkin yet
Nucleum Gibraltar Cooperative Step inside the legendary worldExpansion for Nucleum. New setting, more competition and a race for powerful technologies. 1 4 Players 60 150 Mins Ages 14+ Features: Action Retrieval, Contracts, End Game Bonuses, Hand Management, Income, Market, Network and Route Building, Solo Solitaire Game, Tech Trees Tech Tracks, Variable Player Powers Theme: Expansion for Base game, Economic, Industry Manufacturing, Science Fiction Description: As the world embraces the energy revolution,